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Ruck - a loose formation created around a free ball or a player
who has been brought to the ground with the ball. At a minimumm,
a ruck consists of two players from opposite teams on their feet
over the ball. When the referee indicates that a ruck has formed,
players in the ruck may not use their hands. The goal is to push
the opposition away from the ball, and to heel the ball back
to players at the back of the ruck where it can be picked up.
Scrum - Rugby's unique formation, the forerunner of the American
football line of scrimmage, is the method used to restart the
game after the referee has whistled a minor law violation. A
bound group of players from each team form a "tunnel" with
the opposition. The non-offending team puts the ball into the
tunnel by rolling it into the middle and each team pushes forward
until one player is able to hook the ball with the feet and push
it to the back row players of his/ her team. The Scrum Half then
retrieves the ball and puts it into play.
Touch-line - the lines which mark the sides of the field. A
ball carried or kicked over these lines is said to have "gone
into touch".
Try - a type of scoring worth 5 points by touching the ball
down in the opponent's end zone.
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See also ..........
Basics of the game
Player Positions
Lineouts
Scrums
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