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Advantage - a method of refereeing implemented to imrove the flow
of the game. Following an infraction, the referee allows the game
to proceed uninterrupted as long as the ball is in play by the non-infracting
team and there are no additional major infractions. When the referee
deceides that the non-infracting team has received appropriate "compensation" (i.e.
terrority) for the infraction, advantage ends and play continues
as if no infraction had ever occur.
Back Row - The three forwards at the rear of the scrummage. The
Back Row consists of the 2 Flankers and the 8-man (see Player Positions
for more details).
Blind Side - the side of the scrum nearest to the touch line.
Drop kick - a kicking technique where the ball is dropped to the
ground and, as it bounces back up, it is kicked.
Dummy - a technique where the ball carrier pretends to pass the
ball but does not. The goal is to "trick" the defender
into defending your teammate, thus leaving the ball carrier free
to advance.
Free kick - a free kick is awarded when a minor infraction occurs.
The non-infracting team has the choice of kicking to gain territorial
advantage or making a short kick (i.e. a tap with the foot) and
then picking the ball up and carrying it forward. If the ball is
punted directly off the field and not touched by the infracting
team, the infracting team will "throw-in" at the line-out
(see below).
Front Row - The three forwards in each team who directly interact
during each scrummage. The Front Row consists of the two props
and the hooker (see Player Positions for more details).
Grubber kick - A kick technique where the ball is kicked end-over-end
along the ground. Due to the shape of the rugby ball, this type
of kick bounces unpredictably and can be hard to retreive. As such,
grubber kicks are often used to penetrate an defense when running
attacks are not being successful.
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See also ..........
Basics of the game
Player Positions
Lineouts
Scrums
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